Narrative
FMVs
FMVs or Full Motion Videos are pre-recorded video files or
movies which display action and present information in the game. FMVs are used
to build the storyline and to boost the game’s visual style. They allow
designers to make adverts and give gamers the best quality graphics within a
game to promote the game itself but not the gameplay of the game. An example of
an FMV would be the Battlefield: Hardline trailer where they present the game to gamers as if it was a real life movie. A disadvantage to FMVs is that they are time consuming and can be
annoying to some gamers where are they care about is playing the game. This is
a reason why sometimes FMVs can be skipped and gamers can jump straight into
gameplay.
Cut
scenes
A cut scene is a video scene which has been coded to be
played whenever a character reaches a certain point in the game. Cut scenes
develop the storyline of the game but they are sometimes limitations to gamers
as they can’t control anything when it is playing. Cut scenes allow the game to
have a smoother feel and look more professional after the completion of a
certain level and is used by designers for these purposes. An example of a cut
scene would be in GTA V after the main character has reached a certain point in
the map. Cut scenes are preferred over FMVs because they are easier to render
(less time to load up) and it gives a more natural flow to the game without
taking too much time off the gameplay.
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